Today our class had to present another
presentation. It was basically the same as the previous one but only
we had to include a profile about each individual character. I
described my character as being the wisest one of the group, having a
calming nature, bringing peace to the other elements and begin
fearless. It was interesting seeing the other groups themes, there
design sketches of their characters and group profiles and because it
helped give me ideas on how to present my character, what to expect
when making it my own design and how to make it the right proportion
for placing it into the box sectors. This session helped finalized
any final designs that our group needed to start working on our
characters and then decided on the codes to which of our characters
needed to construct on 3D max.
In our second class we continued
working on our lighting for 3D models and seeing which angle would be
best suited when rendering but with using 3 different planes as
panels so as the spot light would be stronger and more accurate. We
then started testing on different materials for 3D models by using
the slate material editor. To start off we used the ink and paint
material and connected it to one of the teapots. When rendered the
teapots turned into a silhouette of green, yellow and black when
faced against one plane for a background but whenever using shadow
techniques and placing the rendering view against 2 planes as panels
it shows up as a animated style which I found to be interesting and
useful.
Here are some screenshots:
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