Monday, 7 April 2014

Closer look into better ideas

Today our class had to present another presentation. It was basically the same as the previous one but only we had to include a profile about each individual character. I described my character as being the wisest one of the group, having a calming nature, bringing peace to the other elements and begin fearless. It was interesting seeing the other groups themes, there design sketches of their characters and group profiles and because it helped give me ideas on how to present my character, what to expect when making it my own design and how to make it the right proportion for placing it into the box sectors. This session helped finalized any final designs that our group needed to start working on our characters and then decided on the codes to which of our characters needed to construct on 3D max.

In our second class we continued working on our lighting for 3D models and seeing which angle would be best suited when rendering but with using 3 different planes as panels so as the spot light would be stronger and more accurate. We then started testing on different materials for 3D models by using the slate material editor. To start off we used the ink and paint material and connected it to one of the teapots. When rendered the teapots turned into a silhouette of green, yellow and black when faced against one plane for a background but whenever using shadow techniques and placing the rendering view against 2 planes as panels it shows up as a animated style which I found to be interesting and useful.


Here are some screenshots:












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